DG: World at War Magazine #50, with Zhukovs War, From Stalingrad to Kursk, Boardgame
Mag & game, special issue. Large game of the decisive period of the War in the East during WWII, July 1942-July 1943. Played at the division/army level and covering nearly all of European USSR, the game covers several key offensives that decided the war. Activation chits determine which side is active, and they can then either move & fight or fight then move. Game can end at any of three times (at the end of each of the three major offensives that occured). 2 maps, 352 counters, 20mi/hex, 1mo/turn. T.Bomba16 / ARTICLES ON: Zhukovs War, from Stalingrad to Kursk on the Eastern Front; Japanese Zeros versus American Heavy Bombers; Slovak Uprising against Germany, 1944; the U-Boat War in 1943; Airpower Theories, Proven & Disproven; Japanese AA in the Pacific War; German Early War Enegineer & Amphibious vehicles; US 34th Nation Guard Div in WWII.Features of DG: World at War Magazine #50, with Zhukovs War, From Stalingrad to Kursk, Boardgame
Magazine of military history of the World War II era, with a complete boardgame in each issue This is a special, double-sized game issue with two maps and two countersheets Game covers the war in the USSR at division/army level during the pivotal period between Stalingrad and Kursk Game uses an activation system, allowing either a move-fight or fight-move sequence 2 maps, 352 counters, 20mi/hex, 1month/turn

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