Neuroshima Hex 30 Merchants Guild By Portal Games Strategy Board Game
No One Took The Merchants Guild Seriously Because Whats A Force Without Territory Without Flags Without A Fleet Of Shouting Gangsters In Pimpedup Cars And Yet When Another Itinerant Trader Disappears Without A Trace And Goods It Turns Out That Gamblers And Colleagues Are Behind Him And These Colleagues With The Help Of Gambles Can Organize A Fleet That Under Their Flag Takes And Enters The Territory With An Educational Mission You Wont Believe How Quickly People Pick Up On The Science Of The Power Of GamblesFeatures of Neuroshima Hex 30 Merchants Guild By Portal Games Strategy Board Game
Neuroshima Hex 3.0 Merchants Guildchange How You Think About Discarding Tokens And Set Aside The Ones That Will Bring You The Most Gambles To Pay Off Your Units' Special Abilities.For The Discarded Tile You Will Receive Gambles Equal To Its Initiative.You Have The Decision To Make: Do You Deploy A Fast Unit On The Board Or Dismiss It To Gain Gambles.For 1-4 Players30-30 Minage: 13+
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