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Get Movin' Thumball

Get Movin' Thumball

Regular price $32.95 USD
Sale price $32.95 USD Regular price
Shipping calculated at checkout.
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44 in stock

SKU: BLTHAY6
UPC: 0790492259689
Brand: Trainers Warehouse
Product Type: Thumball

Sold by ToyTooth — Your trusted kids' toy store.

Returns accepted within 30 days  |  support@toytooth.com

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Description

The Get Movin' Thumball is designed to give groups the energy breaks they need after sitting still for a while. It's perfect to get the blood flowing, re-energize, and re-focus during meetings and training events! The Thumball provides 32 prompts to get mobile – stretching, dancing, balancing and moving about in playful ways.

ENERGY BREAK THUMBALL PROMPTS

Prompts include a variety of stretches, yoga poses, playful movements, breathing exercises, toe taps, dances, and more. In developing the prompts, we are careful not to including movements that would be uncomfortable or embarrassing for kids or adults. As with any exercise, be sure to give your participants an out, or choose a different prompt if desired. Encourage everyone do do the motion at once.

** TIPS & FACILITATION SUGGESTIONS **

  • Explain the goal: Moving around is an excellent way to stimulate and reinvigorate the brain, as it gets the blood flowing and spreading nutrients throughout the body. In a spirit of transparency, explain these benefits to your group so they understand the goal is to get moving.
  • Invite modifications: Welcome your group to make any alterations to the suggested movements in order to accommodate physical limitations, protect themselves from injury, or even save themselves from embarrassment. Invite them to participate “if they are able.”
  • Go for balance: remind your group to treat both sides equally, repeating movements on their right and left sides.
  • Start playing: Movement can be beneficial at any time during a learning event or meeting, such as:
    • Energize the group after lunch -- Toss the ball to a recipient and have them read the prompt and demonstrate the movement to the whole group. Encourage all who can to join in for 1 to 3 minutes.
    • Learning review – Pick a movement and relate it to something the group has just learned. Alternatively, toss the ball and have the recipient perform the movement while they think up their answer to a review question.
    • Break the ice – Have the ball recipient do the movement described the panel, then have others in the group share a moment that the movement reminds them of.

©Trainers Warehouse – Trainers Warehouse holds the copyright for this set of questions. Reproductions cannot be made without express approval.

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