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Childswork Talking, Feeling and Doing Game - Card Game for Children, Teens, Adults - Engaging Activity for Emotional Learning

Childswork Talking, Feeling and Doing Game - Card Game for Children, Teens, Adults - Engaging Activity for Emotional Learning

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SKU: WBTOYB000MBE3S2
UPC: 033170503972
Brand: Childswork / Childsp
Product Type: Board Games
Regular price $76.25 USD
Sale price $76.25 USD Regular price $108.93 USD
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Description

The therapeutic game designed by Richard A. Gardener, M.D. is an innovative tool for child psychotherapy. This game serves as a vital counseling aid, helping children reveal their psychological issues through engaging play. It is suitable for use in therapeutic settings, making it an essential resource for mental health professionals working with children.

This psychotherapeutic game is crafted from high-quality cards designed for children, teens, and adults. It utilizes a standard board game format, where players take turns rolling dice and moving their pawns along a path of squares. The game incorporates three types of cards: talking cards, feeling cards, and doing cards. This unique structure encourages children to express themselves, promoting therapeutic discussions and insights. Responses to the prompts range from simple questions to more complex scenarios, ensuring that the game is accessible yet thought-provoking.

Key Features:
  • One of the most popular tools used in child psychotherapy, enhancing therapeutic engagement.
  • Incorporates various question types, from non-anxiety provoking to moderately anxiety provoking.
  • Provides diagnostically meaningful insights into a child's psychodynamics through gameplay.
  • Suitable for children aged 4 and up, making it versatile for various age groups.
  • Designed for use by mental health professionals, ensuring therapeutic integrity.
  • Token reinforcement system rewards children, maintaining their interest and encouraging participation.
  • Applicable in group therapy settings, particularly beneficial for learning-disabled children.

This psychotherapeutic game offers valuable insights into children's emotional and psychological states, making it an excellent choice for therapists and counselors. Its engaging format allows children to open up in a safe environment, facilitating meaningful conversations. This game is not just a play tool; it is an effective medium for therapeutic intervention, making it ideal for mental health professionals dedicated to child development and healing.

Frequently Asked Questions

  • Q: What are the dimensions of the game? A: The game measures nine point seven six inches in length, nine point seven six inches in width, and two point five two inches in height. This compact size makes it easy to store and transport.
  • Q: What materials is the game made of? A: The game is made of high-quality cards designed for durability. These cards are essential for engaging children during play.
  • Q: How many cards are included in the game? A: The game includes various types of cards, but the total number is not specified. Each type of card serves a unique purpose during gameplay.
  • Q: How do you play The Talking, Feeling and Doing Game? A: To play, the child and therapist take turns rolling dice and moving their pawns along a game path. Depending on the color of the square, they will draw a talking, feeling, or doing card.
  • Q: What age group is this game suitable for? A: This game is suitable for children aged four and up. It is designed to be engaging and therapeutic for young players.
  • Q: Is this game appropriate for group therapy? A: Yes, the game is valuable in group psychotherapy settings. It encourages interaction among children, facilitating group discussions and therapeutic exchanges.
  • Q: How should I clean the game cards? A: To keep the cards in good condition, gently wipe them with a soft, damp cloth. Avoid using harsh chemicals or soaking the cards.
  • Q: Can this game be used for children with learning disabilities? A: Yes, many of the cards are particularly applicable to children with learning disabilities. The game is designed to accommodate various therapeutic needs.
  • Q: What if the game arrives damaged? A: If the game arrives damaged, you should contact the retailer for a return or exchange. Most retailers have policies in place to handle such issues.
  • Q: Is parental supervision required during gameplay? A: Yes, parental or professional supervision is recommended during gameplay. This ensures a safe and supportive environment for the child.
  • Q: How many players can participate in the game? A: The game can accommodate multiple players. However, it's best suited for two or more participants to enhance interaction.
  • Q: Does the game include instructions for therapists? A: Yes, the game comes with instructions specifically designed for therapists. These guidelines help facilitate effective therapeutic interventions.
  • Q: What kind of insights can be gained from playing this game? A: Playing the game can reveal meaningful insights into a child's psychological issues. The responses often guide therapists in understanding the child's emotional state.
  • Q: Is this game suitable for individual therapy sessions? A: Yes, this game is suitable for individual therapy sessions. It encourages self-expression and can be used to facilitate discussions between the child and therapist.
  • Q: What types of prompts are included in the game? A: The game includes talking prompts, feeling prompts, and doing prompts. Each type is designed to engage the child in different aspects of their thoughts and emotions.
  • Q: Are there any specific storage recommendations for the game? A: Store the game in a cool, dry place to prevent damage. Keeping it in its original box can help protect the cards and components.
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